This chart tracks how many injury episodes a team has piled up through each week of a season, next to the league average for the same injury. One line is the team's running total. The other is the league average, which is the league-wide total divided by 32. When the team line sits above the league line, that team has had more of that injury than a typical team so far. Below it, fewer.
It's built for in-season reads. Is a team's ankle run just bad luck, or a real outlier? Is a rash of hamstring tags something to worry about, or normal for this point in the season? You can check that at any week, for any season in the data.
How to use it: Set the Team, Injury, and Year filters before you run it. If one is blank, the lines mix several combinations together.
How it's built:
- An episode is one continuous stretch of an injury on a team's report. A gap of two or more weeks starts a new episode.
- Counts are cumulative. Each week's value is the total episodes from the start of the injury's first appearance that season through that week.
- An episode is an injury designation on the report. It doesn't mean the player missed a game.
- Non-injury designations (rest, illness, personal matter, and similar) are excluded. Left and right are combined, so Left Ankle and Right Ankle both count as Ankle. Multi-injury entries such as "Ankle, Knee" are their own separate categories.
- The league average is only meaningful once enough episodes exist. The flag reads "Sufficient Data" once the league total for that injury and week reaches 32.
