Play-by-play data for the 2026 NFL season, updated daily as games are played. Pull any game as a CSV and drop it straight into a model, a backtest, or a recap pipeline.
Every row is one event, in the order it happened: kickoffs, drives, passes, rushes, play outcomes, touchdowns, field goals, penalties, timeouts, fumbles, injuries, punts, possession changes, one- and two-point conversions, safeties and overtime. Pre-game context, including weather, the coin toss and which direction each team is defending, sits ahead of the first quarter, and the halftime switch lands at the right point in the sequence.
Each row carries the game, kickoff time, event category, game clock, quarter, a plain-English summary of what happened, and the running score at that moment. The MIN field represents the NFL game clock as a count-down clock within the current quarter or period, decreasing as the period progresses rather than counting continuously upwards across the game. Summaries name the teams involved, penalty type and yardage, possession, drive outcome and scoring outcome. Running scores account for touchdowns, field goals, safeties and conversions, with adjustments applied where needed so the score stays accurate start to finish.
Built from the TXODDS Scores feed, on the same schema as the 2024 and 2025 seasons, so anything built against the archive runs against the live season with no remapping.
Good for: in-game win probability models, drive-level analysis, automated recaps, training agents on real game sequences, and live dashboards.
A catalog of every 2026 game in the order it was played is available at
https://tinyurl.com/NFL-Scores-2026
For additional inquiries, please email hello@txodds.com.
