After an NFL injury, how close does a player get to his usual workload, and how quickly? This product ranks injuries by how much of his normal snap share a player recovers over his first four games back. It covers 24 injury types, from abdomen to wrist, and can be filtered by position and by how many games he missed.
For each injury, the chart shows two dots:
- Game 1: his average snap share, as a percent of his own baseline, in his first game back.
- Game 4: the same measure averaged across his first four games back. The number next to the dot is this value.
100% means fully back to normal, and baseline is the average of his six games before the injury. The gap between the two dots shows how fast he comes back. The distance of the second dot from 100 shows how complete the recovery is.
How to read it:
- Most injuries end up between 86 and 96% of normal by game 4. Abdomen, thigh and pectoral injuries are essentially back to normal. Hand, back, chest and hip injuries are the slowest.
- The table behind the chart also lists the share of players back to 90% of their usual snaps by game 3 and game 5, plus the number of players in each group, so you can judge how much weight to put on it.
- Use the filters for Position and Games Missed. Start with All Positions and All Games Missed, then narrow to a position or a longer absence.
What to keep in mind:
- The averages include only players who came back. About one in four starters who get hurt never return in the same season, so these numbers describe the returners.
- A player rarely averages exactly 100%, because of normal game-to-game and role changes.
- A lower snap share can reflect a change in role or scheme, not just the injury. The data shows what changed, not why.
- Groups with fewer than 10 players are left out. Finger, wrist and hand are the smallest groups, so treat their rankings with caution.
Built from NFL injury reports, weekly snap counts and player stats, matched by player ID. Updated weekly during the season.
